Monthly Archives: January 2013

Constructing a software design

There are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. C. A. R. Hoare

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Earth

Earth, both a word and a millenarian feeling. Earth, the certain stage of all plays, the ultimate arcanum, the endless tale. Stained by the blood and ashes of her sons, Earth reborns eternally and infinitesimally, keeping human secrets to herself, recording and fading away the trails of roots and footsteps. The first and the last […]

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Ballon d’Or

Así empieza el año 😀

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